JoeBattleLines

G.I. Joe news, action figure reviews, and discussion

JoeBattleLines

Wave 5 Vehicles In Hand Pics! Mini Reviews Added

sdc10543

Madmac41 Has posted some in hand photos of the Wave 5 vehicles in the Mission Debriefing Area. Head over and check out his pics of the  COBRA Arctic Hiss,COBRAStinger,And last but certainly not least(Especially to Scott) The F.L.A.K Cannon with Outback vs the  COBRA C.L.A.W. with Air Viper Commando.

New “Rise of Cobra” trailer!

Thanks to the good folks at Latino Review, the second trailer for GIJoe: The Rise of Cobra has hit the web!

You can view the original article HERE.

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Custom Spotlight 25th Style Steel Brigade!

The Custom Spotlight is Back! This time it’s shining on  JBL Member Gundamben831 ‘s  G.I. Joe 25th Steel Brigade! Head over to Custom Central Command and check out his pics , As always be sure to leave a comment.

Lorenzo di Bonaventura discusses “Sommers rumor” at Latino Review!

G.I. Joe: The Rise of Cobra

G.I. Joe: The Rise of Cobra

You’ve got to love damage control!

“G.I. Joe: Rise of Cobra” producer Lorenzo di Bonaventura gave a short interview to LatinoReview.com and addressed the rumor of Stephen Sommers’ termination from the film.

Latinoreview wanted to get to the bottom of this so we spoke directly with Producer Lorenzo di Bonaventura about this whole firing mess and here’s what he had to say:

Lorenzo: It’s very unfair to Steve, it’s completely untrue he was never asked to leave or been fired or any of that. That’s ridiculous. The movie tested very well.

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Stephen Sommers fired from “Rise of Cobra”?

commanderkrangAn unsubstantiated but disturbing story surfaced over on FirstShowing.net.

According to a post on the Don Murphy message boards,  “G.I. Joe: Rise of Cobra” was screened for test audiences at Paramount and received the lowest-ever rating in the studio’s history from audiences.  (Remember “Star Trek V: The Final Frontier“?  That scored higher!)  The end result, according to the poster, is that Sommers was locked out of the editting room as Stuart Baird was brought in to save the film.

EDIT:  The original post at the Don Murphy boards has been deleted. 

G.I. Joe: The Rise of Cobra E3 2009 Trailer

GI Joe: Rise of Cobra for Xbox 360

GI Joe: Rise of Cobra for Xbox 360

If you weren’t at E3 2009 this year and missed the debut of EA’s latest G.I. Joe: Rise of Cobra game trailer, don’t fret!  The good folks over at Team Xbox have the trailer available in both standard and high definition versions.

Check out the trailers HERE!

2009 Joe Con Set Photos!

Ready for Kansas City?

The GI Joe Collector Club has unveiled pics of the 2009 “Crimson Strike Team” in all their 25th Anniversary-style glory!  Check out the redeco’s of the Baroness, Tomax, and Xamot and the newly-configured Cobra Viper in their “elite attire”.

To celebrate the G.I. Joe brand’s 45th Anniversary, Hasbro has
granted the G.I. Joe Collectors’ Club a special edition of the 25th Anniversary sculpt 3 3/4” figures for the return of the Crimson Strike Team. These convention exclusive versions of the Crimson Twins, Baroness and a set of twelve “army builder” style Cobra Vipers will once again appear in their unique crimson deco. Each fan favorite comes with their classic weapons and accessories in this exciting 2009 fifteen figure boxed set!

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Comic Book Resources Interview Larry Hama

Larry Hama

Larry Hama

Hey all, CBR has a nifty interview with Larry Hama up.  Head on over to check out Mr. Hama dishing on his time in comics.

Read the interview here

“GIJoe: Rise of Cobra” movie adaptation from IDW Publishing.

IDW Publishing has released the following information regarding their adaption of the Stephen Sommers’ film “GIJoe: The Rise of Cobra”.  The trade paperback is scheduled to be in stores sometime in June 2009.

G.I. JOE Adaptation TPB
Denton Tipton (w) • Casey Maloney (a)

The official adaptation of this summer’s highly anticipated film, G.I. Joe: Rise of Cobra! G.I. JOE is a highly trained, classified special operations unit composed of men and women from around the globe. Officially, these warriors don’t even exist. Few know the truth—that G.I. JOE fights a secret war, as the first and last line of defense against forces that seek to plunge our world into chaos. Wherever there’s trouble, G.I. JOE is there. NOW YOU KNOW, AND KNOWING IS HALF THE BATTLE.

E3: Hands-on review of “Rise of Cobra” game!

IGN.com’s Greg Miller was treated to a “hand’s on” preview of EA’s forthcoming “Rise of Cobra” movie tie-in game.

COOOOOOBRRRRRRRRA!

June 2, 2009 – Back in March, G.I. Joe superfan Hilary Goldstein sat down and cranked out a lengthy GDC preview all about G.I. Joe: The Rise of Cobra. Hil covered how many playable characters are in the game (12 with an additional four unlockable Cobra guys), when it’s set in the timeline (after the upcoming movie), and the fact that there’s two-player co-op (but it’s not online).

Now, three months later, you’ve got me — admitted G.I. Joe noob Greg Miller. The only thing I really have to add to this IGN goldmine of G.I. Joe knowledge is some hands-on impressions, so let’s get to it, eh?

Now, he won't confuse his backpack with the other backpacks.
Now, he won’t confuse his backpack with the other backpacks.

If you’re just joining us, go read Hil’s preview, but if you’re too lazy to do that, G.I. Joe is an arcadey action game in the vein of Wolf of the Battlefield: Commando 3 and Assault Heroes. Two Joes start a level and begin mowing everything down that is in their way. Hack and slash, run and gun, it’s whatever you want to call it. You can take cover, pick up power-ups, and more, but the whole point is to just kill everyone in your way and blow up any barrels you run into.

Now, there is a bit of strategy to it. For my demo — just like Hil’s — it was Storm Shadow and Heavy Duty leading the fight. Storm Shadow could attack a bad guy with his swords, kick the foe into the air, and let me (as Heavy Duty) blast the enemy with my gatling gun. The whole time we were wailing on the bad guys and strafing around the jungle scene, we were racking up massive points and multipliers. Getting the best score is the whole point of G.I. Joe, and getting the most out of your multiplier means you need to keep killing stuff and stay alive. Health is represented by a three-part triangle and will regenerate if you can get out of an enemy’s way.

Really, that’s all there is to say about Joe. You just go through the levels mowing everything down. If you’re playing by yourself, you can switch characters at anytime while tackling the game’s three difficulties; there are going to be 20 missions with about two to five sections in each mission; and dialogue pops up in text boxes with the speaking character’s image (there are no voices for the conversations).

Die, robot!
Die, robot!
E3 2009: G.I. Joe: The Rise of Cobra Hands-on

Back when Hil wrote about Joe, he said the game wasn’t looking on track to becoming a game of the year contender. I agree with that sentiment and am willing to take it a step further and tell you I’m a bit worried about how the final product is going to shape up. The graphics look kind of rough, the gameplay seemed a bit repetitive, and it just didn’t strike me as all that much fun. However, this is a preview so there’s plenty of time for those issues to get amended and you need to remember I have no vested interest in the G.I. Joe franchise.