Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Monte Williams » Sun Oct 28, 2007 11:01 pm

Thanks for this post; it came in very handy when I conducted my first boil n' pop a few days ago!
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Dusty Ayers » Sun Oct 28, 2007 11:23 pm

nofreebe wrote:Use a hair dryer, blow heat on the female section until soft and mushy, don't heat the male section. Hot air keep the plastic soft much longer and doesn't burn your fingers, much. No mess.



Uhhhhhh that sounds dirty. ;)
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Dusty Ayers » Sun Oct 28, 2007 11:24 pm

Mysterious Stranger wrote:With all the questions about how to take apart a Sigma 6 figure I thought I'd go ahead and show the anatomy of one. Here is Duke version 1 with his poppable joints marked.


What does "cut and repeg" mean?
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby nofreebe » Mon Oct 29, 2007 1:53 am

Dusty Ayers wrote:What does "cut and repeg" mean?

The joints at the shoulder and hip are only removable by cutting. Once cut you could pop it back as is or put a new rod through it.
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Mysterious Stranger » Mon Oct 29, 2007 8:01 am

Dusty Ayers wrote:
What does "cut and repeg" mean?


I'm going to try out this method in the next couple of weeks myself so I'll do a full pictotutorial and post it here. Its an interesting method and I'm very curious how user friendly it is.
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby destro » Fri Nov 09, 2007 6:53 am

thanks for the advise.....i want to take off the lower legs of my ln to put a pair of ultra crap, whoops i mean ultra corps pants on.....
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Dusty Ayers » Fri Nov 09, 2007 11:44 am

Soon I will complete my first b n p.
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Dusty Ayers » Sat Nov 10, 2007 5:34 pm

Sweetness. I just completed my first boil n' pop. I swaped FA Duke's head with Barrel Roll's. The freddie mercury look is fine for GH but not for one of my pilots. No self respecting aviator would have a cheesy moustache like that one. :D
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Monte Williams » Sat Nov 10, 2007 10:24 pm

Dusty Ayers wrote:Sweetness. I just completed my first boil n' pop. I swaped FA Duke's head with Barrel Roll's. The freddie mercury look is fine for GH but not for one of my pilots. No self respecting aviator would have a cheesy moustache like that one. :D


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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Dusty Ayers » Sun Nov 11, 2007 2:07 pm

Here you go Monte. I just like the look better. I just can't picture BR with a cheesy moustache. I like the grizzled look a lot better. It fits better with my joeverse. I think the figure looks really badass with the new head.
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The gruesome aftermath. Oh the humanity!
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Dusty Ayers » Sun Nov 11, 2007 2:14 pm

Gung bowling....
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Monte Williams » Sun Nov 11, 2007 2:49 pm

I like the change a lot, Dusty. Good stuff!

....now what are you gonna do with that Barrel Roll head? :shifty:
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby tammer » Tue Nov 20, 2007 2:26 am

Mysterious Stranger, if I understand your "cut and re-peg" methods correctly, they would look something like this, right?

Image

Looking from the top down, the peg is hidden inside the shoulder, running from front to back? And if I want to replace the entire arm, I'd have to slide my knife into the crack between the upper-arm piece of the figure and the disc (shoulder ring, to use your terms) that's attached to the torso, and slice through the peg, right?

Is it possible to remove the shoulder ring/disc from the torso, so that I don't have to permanently alter the figure?
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Image Image
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby Mysterious Stranger » Tue Nov 20, 2007 8:51 am

You nailed it right there tammer! Great diagram! This would look exactly the same for the hips too by the way.

As for the shoulder discs, there really isn't a way to remove them without cracking the torso open and I think we've determined that unless you are EXTREMELY patient and EXTREMELY good with an exacto knife cracking a torso and keeping it usable isn't a viable solution.
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Re: Anatomy of a Sigma 6 Figure / Boil 'n' Pop Tutorial

Postby MaxPower » Tue Nov 20, 2007 12:13 pm

Ive done this TWICE now on legs and it works great.

That is a GREAT diagram Tammer.
(welcome aboard, too)

I would suggest to use diagram 1.
Cutting both pegs as diagram 2 shows would ruin it unless you plan on drilling some screws in.

All you have to do is dip that part in hot water and wait for it to be soft and bendy. Stretch out and cut one peg side out. Then pull it out. To put in the next limb softened it up first and reattach.

CAUTION: some parts are not so compatible. Some peg holes are smaller than others. BUT most should be. I did a SKY BAT legs on a Sigma Strike Duke and I had to shave down the peg.
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